Jurassic World Alive is a popular augmented-reality mobile game that has captured the hearts of dinosaur lovers everywhere. The game allows players to collect and battle virtual dinosaurs and has become a must-have for fans of the Jurassic Park franchise.
One of the game’s most exciting aspects is the constant stream of new creatures being added to the roster and the constant changes made to them. Here, we’ll track all the creature updates for Jurassic World Alive.
Update 3.2 – Oct 2023
Tenontosaurus
Abilities:
- Accelerating Team Heal becomes Rampage Intervention
- Decelerating Counter added
Attributes:
- Damage: 1000 to 1100
Resistances:
- Damage Reduction: 0% to 50%
- Speed Reduction: 0% to 50%
- Taunt: 0% to 50%
Diabloceratops
Abilities:
- Leading Charge now Cleanses Damage reduction.
- Survival Instinct now increases Armor by 15% in its Secure state.
- Survival Instinct now increases Armor by 25% instead of 20% in its Threatened state.
Alacranix
Abilities:
- Decimating Telson now has a Delay of 1 instead of 2 and a Cooldown of 3 instead of 2.
- Fierce Counter added
Attributes:
Damage: 1600 to 1650
Health: 4050 to 4250
Speed: 109 to 115
Damage Reduction Resistance: 0% to 25%
Scutophicyon
Abilities:
- Decelerating Rampage becomes Resilient Group Rampage.
- Cleansing Strike becomes Instant Defense Shattering Strike.
- On Escape Lockdown becomes Disarming Lockdown On Escape.
Attributes:
Health: 3600 to 4050
Skoolasaurus
Abilities:
- Tip the Scales now deals 1.5x damage to opponent with most positive effects.
- Group Distraction becomes Group Distracting Rampage
- Nullifying Counter added
Attributes:
- Damage: 1000 to 1100
- Health: 4500 to 4800
Resistances:
- Distraction Resistance: 0% to 50%
- Armor Change Resistance: 0% to 50%
Update 3.0 – June 2023
Compsoraptor
Attributes
- HP: 3450 to 3350
- Damage: 1450 to 1350
- Speed: 131 to 130
Pyrorixis
Attributes
- Speed: 129 to 128
- Deceleration Resistance: 100% to 75%
Atrocodistis
Attributes
- HP: 4200 to 4000
- Armor: 25% to 20%
- Speed: 125 to 123
Dracovenator
Abilities
- Frustrating Impact becomes Evasive Cunning Impact
- Cunning Rampage becomes Nullifying Impact
Update 2.21 – Feb 2023
Pulmonoscorpius
Attributes:
Armor: 35% to 30%
Damage: 1050 to 1000
Monolophosaurus
Abilities:
Cunning Strike becomes Tough Group Cunning Strike
Attributes:
HP: 3000 to 3100
Resistances:
Vulnerability: 0% to 25%
Reduced Damage: 0% to 25%
Damage over Time: 0% to 25%
Speed decrease: 0% to 25%
Ouranosaurus
Abilities:
Minor Decelerating Counter added
Attributes:
Armor: 0% to 10%
Resistances:
Stun: 0% to 50%
Damage over Time: 0% to 50%
Oviraptor GEN 2
Attributes:
Health: 2400 to 2600
Attack: 1300 to 1350
Resistances:
Speed decrease: 0% to 75%
Bumpy
Abilities:
Group Taunting Shield Impact becomes Taunt Resilient Group Impact
Attributes:
Health: 4200 to 4400
Damage: 1050 to 1100
Acrocanthosaurus
Abilities:
Fierce Impact becomes Group Defense Shattering Impact
Attributes:
Speed: 103 to 110
Tsintamoth
Abilities:
Ferocious Persistent Strike becomes Group Persistence Strike
Group Cleansing Impact becomes Group Fortifying Impact
Group Decelerating Impact becomes Healing Bellow
Resistances:
Distraction: 0% to 50%
Diorajasaur
Abilities:
Added Swap In Decelerating Strike
Taunting Group Shield becomes Secure Taunt
Attributes:
Health: 4500 to 4800
Resistances:
Distraction: 0% to 75%
Critical Chance Reduction: 0% to 100%
Vulnerability: 0% to 50%
Deceleration: 0% to 100%
Stun: 0% to 50%
Ceramagnus
Abilities:
Acute Stun becomes Instant Charging Impact
Group Acceleration becomes Imminent Stampede
Added Stunning Obstruction
Attributes:
Health: 4500 to 4800
Resistances:
Swap Prevention: 0% to 50%
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