Blade in Marvel Super War is a Fighter type with Normal difficulty and is a C Tier Hero. Blade uses his basic attack for damage and life steal to heal. Shadowless Edge makes him immune for a few seconds, which is good to avoid high damage skills. He can be used to finish off low health enemies and when enraged he can deal massive damage to the enemy team.
Blade Stats
Class | Fighter |
---|---|
Difficulty | Normal |
DSP | 100% |
Defense | 40% |
Mobility | 60% |
Support | 20% |
Blade Attacks
Abilities Details
Blood Edge
Passive: After every 3 basic attacks, Blade’s next basic attack strikes twice consecutively, dealing (+60%Physical Attack) physical damage and 20(+25%Bonus Physical Attack) (+10*Level) true damage.
Hitting enemies with Shadowless Edge or Silver Slayer also contributes to triggering this effect.
Shadowless Edge
Blade hacks at enemies around him five times in quick succession, each time dealing 20 (+20%Bonus Physical Attack) physical damage . When hitting an enemy, this ability restores 10 (+15%Bonus Physical Attack) HP to Blade at the end of its duration. This healing effect is multiplied by 3× when hitting an enemy hero. Blade cannot be targeted when using this ability.
Silver Slayer
Blade launches five silver darts in the specified direction, dealing 40 (+120%Physical Attack) physical damage to enemies hit and reducing their armor by 10% for 3 seconds.
Killer Instinct
Passive: Blade can detect enemy heroes within 2500 yards with HP below 40%, and gains vision of them for a short time. This effect triggers once per 15 seconds.
Active: Blade leaps to the specified location and swings his sword, dealing 100 (+100%Bonus Physical Attack) physical damage to enemies in range and slowing them by 85% for 0 seconds.
Blood Hunter
Blade enters a blood rage for 8 seconds, gaining 40% HP steal on basic attacks, an increased 50 yards of basic attack range, 50% attack speed, and 30% movement speed. While enraged, Blade’s kills and assists will increase the duration of this status by 3 seconds, up to 9 seconds, and basic attacks reduce the cooldown of Killer Instinct by 0.5 seconds.
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