Captain America in Marvel Super War is a Fighter with Beginner difficulty and an S Tier Hero. A true force to be reckoned with as he is highly mobile, can control and do good amount of damage.
Captain America is good at skirmishes and team fights as his passive allow him to engage, chase down enemies, and even escape unfavorable conditions.
His Shield Throw deals damage from distance to multiple enemies and also heals him and his Ultimate (Avenger Vanguard) enhances DPS, control, and mobility.
Captain America Stats
Class | Fighter |
---|---|
Difficulty | Beginner |
DSP | 80% |
Defense | 60% |
Mobility | 80% |
Support | 40% |
Captain America Abilities
Recommended Tactics
- Heal
- Blink
Ability Leveling
- Shield Throw: Attack multiple enemies from distance and heal.
- Second priority should be Star of Freedom
- Next should be Ultimate – Avenger Vanguard.
- Last Liberty Rush.
Ability Details
Star of Freedom
Passive: After Captain America uses Shield Throw, his movement speed will immediately increase by 35% for 4 seconds. He will leap toward the enemy with the next basic attack, dealing physical damage and stunning them for 0.75 seconds. After he recovers his shield, Captain America will gain a shield that absorbs 100/160/220 damage (changes at Lv. 1/6/11/16) and can immediately use Liberty Rush one time.
Shield Throw
Captain America throws his shield in the specified direction, dealing 10 physical damage to the first enemy hit and slowing them by 30% for 2 seconds. The shield will ricochet to the nearby enemy with the lowest HP, dealing the same damage and inflict a slow effect. If the first enemy to be hit is 700 yards outside of the throw’s range, then it will only deal 5 physical damage and slow them by 15%.
The ricochet effect will still trigger if the shield hits an obstacle..
Liberty Rush
Captain America charges in the specified direction and throws two quick punches. If it hits, each punch deals 30 physical damage to the enemy hit and restores 10 HP.
Avenger Vanguard
Captain America charges at the specified enemy hero, dealing 50 physical damage and launching them up. Afterward, Captain America will launch a heavy attack, dealing 125 physical damage to the target and 50 physical damage plus a temporary knockback effect to nearby enemies. During his continuous attacks, Captain America will gain control immunity and 80% damage reduction. If the target is KO’ed within 3 seconds of the ability hitting, Captain America gains a 70% boost to movement speed for 0.5 seconds. When Captain America charges at the target, he will leave behind an area that remains for 5 seconds. Teammates who enter the location of Captain America’s charge during this time will receive a 50% movement speed buff lasting 0.5 seconds.
Captain America Build
Option 1 (Solo DPS)
- Stormbreaker
- Hydra Boots
- Nightsword
- Captain America Sheild
- Cloak of levitation
- Megingjord
Option 2(Jungle DPS)
- Quantum Rifle
- Hydra Boots
- Double Dagger
- Nightsword
- gungnir
- Godslayer
- Titan Glory
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